Contents in HTML 5 for the teaching of mathematics in high school considering the TPACK model.

Authors

DOI:

https://doi.org/10.70577/asce.v4i4.492

Keywords:

TPACK model, Mixed Methodology, Interactive Videos, Learning, Educational Quality.

Abstract

This study will explore the interactive content in the teaching of mathematics at the sublevel of upper basic education that would improve the quality of education, through the TPACK model. The objective was to design interactive videos in HTML 5 (H5P) for the teaching of mathematics in upper elementary school. A mixed methodology was used, which combined a mixed quantitative and qualitative approach. In addition, surveys were used with authorities, teachers and students of an educational unit to be aware of their assessment of the benefit of interactive content in the teaching of mathematics and to determine the main problems, needs and opportunities offered by interactive videos in the learning of this subject. The results of this study showed that the use of interactive videos in the teaching of mathematics at the upper basic sublevel can significantly improve the quality of education. Participatory content approves a great interaction with the subjects and offers immediate feedback, which can be very useful for students in their learning process. In addition, the teachers and authorities of the educational unit positively valued the use of these multimedia resources and recognized their effectiveness in optimizing student learning, although the use of technology within the educational context should be deepened.

Downloads

Download data is not yet available.

References

Afify, M. (2020). Effect of interactive video length within e-learning environments on cognitive load, cognitive achievement and retention of learning. Turkish Online Journal of Distance Education, 21(4), 68-89. https://doi.org/10.17718/tojde.803360 DOI: https://doi.org/10.17718/tojde.803360

Alemán-Saravia, A., & Deroncele-Acosta, A. (2021). Technology, Pedagogy and Content (TPACK framework): Systematic Literature Review. 2021 XVI Latin American Conference on Learning Technologies (LACLO), 104-111. https://doi.org/10.1109/LACLO54177.2021.00069 DOI: https://doi.org/10.1109/LACLO54177.2021.00069

Bonafini, F., & Lee, Y. (2021). Investigating Prospective Teachers’ TPACK and their Use of Mathematical Action Technologies as they Create Screencast Video Lessons on iPads. TechTrends, 65(3), 303–319. https://doi.org/10.1007/s11528-020-00578-1 DOI: https://doi.org/10.1007/s11528-020-00578-1

Garcia-Pineda, M., De Ves, E., Castaño, A., Roger, S., Cobos, M., & Claver, J. (2020). Vídeos interactivos para mejorar el proceso enseñanza-aprendizaje en la generación YouTube. XXVI Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI 2020), 5, 353-356. https://doi.org/SFPIEPID19- 10097716

Gomez, et al (2024) Una propuesta efectiva de aprendizaje basado en videos: solución para asignaturas universitarias complejas; Universidad Rey Juan Carlos https://doi.org/10.5944/ried.27.1.37569 DOI: https://doi.org/10.5944/ried.27.1.37569

Guy, J., & McNally,, M. (2022). Ten Key Factors for Making Educational and Instructional Videos. Scholarly and Research Communication, 13(2). https://doi.org/10.22230/src.2022v13n2a423 DOI: https://doi.org/10.22230/src.2022v13n2a423

Manasrah, A., Masoud, M., & Jaradat, Y. (2021). Short Videos, or Long Videos? A Study on the Ideal Video Length in Online Learning. International Conference on Information Technology (ICIT), (366-370). https://doi.org/10.1109/ICIT52682.2021.9491115 DOI: https://doi.org/10.1109/ICIT52682.2021.9491115

Mawardah, I., & Sharifalillah, N. (2021). Development of Multimedia Application Using TPACK Framework. Proceedings - CAMP 2021: 2021 5th International Conference on Information Retrieval and Knowledge Management: Digital Technology for IR 4.0 and Beyond, 46–51. https://doi.org/10.1109/CAMP51653.2021.9498085 DOI: https://doi.org/10.1109/CAMP51653.2021.9498085

Sagerman, M., Ponce, P., & Vasquez-Cano, E. (2021). YouTube Videos in the Virtual Flipped Classroom Model Using Brain Signals and Facial Expressions. Future Internet, 13(9), 224. https://doi.org/10.3390/fi13090224 DOI: https://doi.org/10.3390/fi13090224

Santos, J., Afonso, M., & González-Henríquez, J. (2020). Video for teaching: classroom use, instructor self-production and teachers’ preferences in presentation format. Technology, Pedagogy and Education, 29(2), 147-162. https://doi.org/10.1080/1475939X.2020.1726805 DOI: https://doi.org/10.1080/1475939X.2020.1726805

Shelby, S., & Fralish, Z. (2021). Using Edpuzzle to improve student experience and performance in the biochemistry laboratory. Biochemistry and Molecular Biology Education, 49(4), 529-534. https://doi.org/10.1002/bmb.21494 DOI: https://doi.org/10.1002/bmb.21494

Tongpaeng, Y., & Kewirat, P. (2022). Design Educational VR Application Through TPACK Model: A Case Study of Basic Scientific Experiment for Secondary School Students in Thailand. 6th International Conference on Information Technology, InCIT 2022, 270–274. https://doi.org/10.1109/InCIT56086.2022.10067609 DOI: https://doi.org/10.1109/InCIT56086.2022.10067609

Published

2025-11-05

How to Cite

Encalada Soto, D. M. (2025). Contents in HTML 5 for the teaching of mathematics in high school considering the TPACK model. ANNALS SCIENTIFIC EVOLUTION, 4(4), 1461–1484. https://doi.org/10.70577/asce.v4i4.492

Similar Articles

1 2 3 4 5 6 7 8 9 10 > >> 

You may also start an advanced similarity search for this article.