Effect of the application of STEAM methodologies on the academic performance and technological skills of students in Basic Education

Authors

DOI:

https://doi.org/10.70577/asce.v5i1.631

Keywords:

STEAM methodology, academic performance, technological competencies, pedagogical innovation, digital literacy.

Abstract

Abstract Translation the epistemological fragmentation of knowledge in exact sciences and the persistent digital divide in Ecuadorian basic education constitute structural challenges for academic performance. This study evaluated the impact of an intervention program based on the STEAM methodology (Science, Technology, Engineering, Arts, and Mathematics) on the academic performance and development of technological competencies of 60 students at the "Humberto Mata Martínez" Educational Institution. A quantitative approach with a quasi-experimental design was applied, establishing an experimental group (n = 30) and a control group (n = 30). The intervention consisted of educational robotics workshops using open-source hardware (Arduino) and 3D modeling. The results, validated through Student's t-test (p < 0.05), showed statistically significant increases in mathematics (from 7.12 to 8.95) and natural sciences (from 7.35 to 9.20). Furthermore, the experimental group achieved levels of 85% in technical problem-solving and 78% in digital literacy, according to the DigComp  framework. It is concluded that the STEAM model constitutes an effective pedagogical strategy to articulate knowledge, strengthen computational thinking, and promote key 21st-century competencies. 

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References

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Published

2026-02-13

How to Cite

Zapata Suango, W. R., & Paredes Vallejos, M. J. (2026). Effect of the application of STEAM methodologies on the academic performance and technological skills of students in Basic Education. ANNALS SCIENTIFIC EVOLUTION, 5(1), 1056–1068. https://doi.org/10.70577/asce.v5i1.631

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